User experience design is much more than a mere technical skill. It is a philosophy that is based on empathy, collaboration, and innovation. Our mission is to train designers who are capable of creating truly meaningful and user-centered experiences, thus contributing to a world where technology and human interaction harmoniously meet.

To achieve this goal, we have designed a unique and engaging progression system, structured around three levels of development: the 'Luminaires', the 'Érudits', and the 'Bambins'. Each level is meticulously designed to encourage skill growth and evolution while fostering a culture of collaboration and knowledge sharing.

UX France, where every detail of our branding and pedagogical methodology reflects our commitment to holistic and immersive training. Our professor, with his chubby and comforting shape, embodies this kind yet demanding approach. He encourages students to push their limits while providing a safe and stimulating learning environment.
Luminaires
At the top of our academic hierarchy are the Luminaires, the sages and masters of UX design. They possess a deep understanding and unparalleled expertise, playing a crucial role in the training and inspiration of the entire community.
Érudits
These more experienced students, such as Zephyr, Milo, and Luna, bring a wealth of knowledge and leadership. They serve as guides and mentors for the Bambins, while continuing to refine their own skills and explore more advanced concepts.
Bambins
Represented by cubic shapes similar to Tetris pieces, these novices are ready to be molded and integrated into teams to learn the basics of UX design.
This phase embodies the idea that each element can be assembled to create something larger and more innovative.
Emojis
Icons
Content
Persona
ZephyR

Background: Zephyr comes from a prestigious family of designers and has always been the best at everything he tries. He's naturally talented in all aspects of design and programming, but his understanding of user experience lacks empathy. Zephyr believes that users should adapt to the designs rather than the other way around. His arrogance often leads him to clash with others, and he struggles to grasp the true essence of UX design, which is to prioritize the user's needs and experiences.
Emotion: Zephyr often feels a sense of superiority and frustration. He prides himself on his skills but is frequently annoyed when his designs are criticized for not being user-friendly. His interactions are marked by a condescending tone, though deep down, he feels an underlying insecurity about his lack of understanding in truly connecting with users.
Luna
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Background: Luna is a quirky, imaginative girl who loves creating things by hand. She’s often seen with paint-stained fingers and a sketchbook full of fantastical ideas. While Luna’s projects sometimes stray from the core principles of UX design, her creativity brings a fresh perspective. Her unconventional approach is both a strength and a point of contention among her classmates. Luna’s passion for making tangible, interactive prototypes sets her apart, and though she may seem out of touch at times, her work often surprises everyone with its brilliance.
Emotion: Luna is an enthusiastic and passionate individual. She feels a sense of wonder and excitement about the world around her, constantly finding inspiration in the most unexpected places. While she sometimes feels misunderstood or labeled as "too crazy," Luna’s self-expression and creativity bring her immense joy and fulfillment. She is determined to show that there’s more to UX design than just following the rules.
Milo

Background: Milo is the epitome of the laid-back, cool guy. He loves staying updated with the latest trends, not just in design but also in fashion. His stylish haircuts and trendy glasses make him stand out. Although he's not the top student, Milo is always eager to learn and improve. He's friendly and approachable, often helping his classmates with their projects. Milo believes in the philosophy that good design comes from understanding and collaboration, and he's on a journey to become a wise and empathetic designer.
Emotion: Milo exudes a calm and positive energy. He’s confident in his unique style and always looks at the bright side of things. Milo enjoys helping others and feels a deep sense of satisfaction when his friends succeed. His optimism and open-mindedness make him a beloved figure among his peers.

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